Manual / Reference / Environment channels
Environment channels.
Preview. Reference preview: prose only. Defaults, ranges, shortcuts and the op, command, motion, tool and generator pages come from the app's exporter.
Time of day, wind, rain, fog and the other shot-wide channels.
| Name | Summary |
|---|---|
| Cloud cover | How overcast the sky is, from clear to fully clouded. |
| Fog density | How thick the fog is; distant things fade first. |
| Moon phase | How much of the moon is lit: 0 new moon, 0.5 full moon, back to 1 new. |
| Rain | How much rain is falling, from none to a downpour. |
| Season | Time of year: 0 winter, 1 spring, 2 summer, 3 autumn; values in between blend, and 4 wraps back to winter. |
| Snow | How hard it is snowing, from none to a heavy snowfall. |
| Storm | How intense the storm is, layering extra wind and rain on top of the base settings. |
| Temperature | Air temperature in degrees Celsius; melts snow cover above freezing and drives heat haze. |
| Time of day | The shot's time of day, in hours (0-24), used by lighting and any Look nodes that read the light direction. |
| Wind direction | Which way the wind blows, in degrees. |
| Wind strength | How strong the wind is; higher values push wind-driven effects harder. |